Bibliography

References

Approaching the SERG Framework

Ruggs, E., Avery, D. & Michelman, P. (2020). BRAVE Conversations About Race. https://sloanreview.mit.edu/video/brave-conversations-about-race/

Essential Concepts

1. Delgado, R., & Stefancic, J. (2023). Critical race theory: An introduction (Vol. 87). NYU press.
2. Ogbonnaya-Ogburu, I. F., Smith, A. D., To, A., & Toyama, K. (2020). Critical race theory for HCI. In Proceedings of the 2020 CHI conference on human factors in computing systems (pp. 1-16).
3. To, A., Smith, A. D., Showkat, D., Adjagbodjou, A., & Harrington, C. (2023). Flourishing in the everyday: Moving beyond damage-centered design in HCI for BIPOC communities. In Proceedings of the 2023 ACM Designing Interactive Systems Conference (pp. 917-933).
4. Bell, J. The 4 I’s of Oppression.
5. Ochoa, K., & Gomez, G. (2023). The 4 I’s of Liberation: Moving Beyond Oppression and onto the Struggle to be Free.

Game Design

1. Brathwaite, B., & Schreiber, I. (2009). Challenges for game designers (pp. 2-5). Boston, Massachusetts: Course Technology.
2. Schell, J. (2008). The Art of Game Design: A book of lenses. CRC press.

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